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| RE: Kami Character Guides (Submission) |
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| Kamikaze wrote: | | Requesting a Reptile as he's my current main |
A guide to Reptile: basic!
KEY:
1=Square
2=Triangle
3=X
4= Circle
U=Up
B=Back
F=Forward
D = Down
Reptile fatalities: XBOX 360
Acid Yak – Forward, Forward, Down, Up, A in sweeping distance
Tasty Meal – Back, Back, Forward, Down, RT in jumping distance (requires Reptile’s Classic costume from DLC to have access to this move)
Weight Loss – Down, Down, Forward, Back, X while in sweeping distance
Babality – Back, Forward, Back, Down, A in jumping distance
Stage Fatality – Forward, Down, Down, RT at close range
PS3:
Reptile
Acid Yak – Forward, Forward, Down, Up, X in sweeping distance
Tasty Meal – Back, Back, Forward, Down, R2 in jumping distance (requires Reptile’s Classic costume from DLC to have access to this move)
Weight Loss – Down, Down, Forward, Back, Square while in sweeping distance
Babality – Back, Forward, Back, Down, X in jumping distance
Stage Fatality – Forward, Down, Down, R2 at close range
Special/enhanced moves:
slow force ball - great move when up close to an opponent as it can lead to lifting them and starting off a combo.
fast force ball - speed of it is very quick and can be a powerful and great move to kick off a combo
enhanced verison of these is good as the ball is very big, making it difficult to get away from.
Slide - nice fast move, the enhanced is good too, 3 hits for 12%
Acid hand - slow but causes 11% which is great for 1 hit, the enhanced lifts the opponent, can kick start a combo
invisibility - won't do much to be fair
acid spit - quick, but nothing special, enhanced he has the spray instead, it's ok i guess, 11%
elbow dash - i like it, quick move 11% enhanced gets 17% which is sweet!
his special - r2 12% which is decent percent for 1 buttom hit
5 hit - very easy! 1,2,2,1, B+4 - 17%
4 hit - simple - 1,2,2,1 - 11%
7 hits - not too hard! 1,2,2,1, 2,2, B+4 21%
3 hits - 2, 3+4 15%, great move if pulled off, so simple to use!
6 hits - quick/slow force ball (depending on your position etc) 1,2,2,1, U+3 - 17%
4 hit - slow/fast force ball once again it's where you stand you need to pick the most suitable , enhanced slide -18%
4 hit - 3,2,1,D+1 - 17% fast but the last hit can vary to any button, use what you feel suits your own style
5 hit - simple yet again - 3,2,1,acid hand, 2 for 24%
5 hit - acid ball, 3,2,1,B+4 - 22%
7 hits - with xray - 3,2,1, go for xray - 7 hits overall 38% so easy to pull off
6 hits - difficult to pull off sometimes - 3,2,1, slow force ball, 1,1 - 20%
9 hits - not too bad once you pull off the 6 above! 3,2,1, slow force ball, 1,2,2,1,B+4 - 27%
3 hit combo - easy enough to be fair - 2,F+3,1+2 - 17%
2 hit for making opponent go to high - F+2, B+1 I haven't done much with it so far, but it used a lot for combos by others
simple 4 with it is F+2,B+1, 1,1 12% but thats nothing special!
3 hit - slow/fast force ball, 2,F+3 does 17%
8 hit force ball(any), 1,2,2,1, enhanced slide - 21%
6 hits force ball(any)1,2,2,1, slide - 17%
spamming 2+1 over and over will land 5 hits - 14%
8 hits - with xray - 1,2,2,1 xray - 38%
4 hit - 1,2, elbow dash -15%
5 hit -1,2,elbow dash enhanced - 20%
Keep in mind reptiles xray is 33% Once agian, like Kenshi I haven't used him really with xrays. I'm trying simple combos first. Will update once I master the guy more. I am at the moment, just learning with him aswell. This isn't nothing special, hopefully helps a bit though! |
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"I shall show mercy to my enemy.........but i will never ask for it"
Be who you want to be, not what others want you to be ;D
I'm called MeRcy because I'm a nice fucking guy
50% banned! =)
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MeRcy
 help is on the way

2636 Posts
24 Karma Points
9063 Kombat Koins
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| RE: Kami Character Guides (Submission) |
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Is there a way to have a list with links to each particular post number that the chosen character is connected to?
It would just make for a more organized thread. |
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Sith Lord
 Darth Raper

2336 Posts
9 Karma Points
3097 Kombat Koins
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| RE: Kami Character Guides (Submission) |
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| Forest Demon wrote: | Is there a way to have a list with links to each particular post number that the chosen character is connected to?
It would just make for a more organized thread. |
Let the best one's be put into another thread that only mods can edit, they choose which was the most helpful from this thread. Mean while we are allowed to edit and post away in this thread? |
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"I shall show mercy to my enemy.........but i will never ask for it"
Be who you want to be, not what others want you to be ;D
I'm called MeRcy because I'm a nice fucking guy
50% banned! =)
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MeRcy
 help is on the way

2636 Posts
24 Karma Points
9063 Kombat Koins
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| RE: Kami Character Guides (Submission) |
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 | Helpful Post (+1): Awarded by Shiro |
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1=Square/X
2=Triangle/Y
3=X/A
Here are some tips for Reptile, MeRcy got the combos, but here is some strategy.
Mortal Kombat (2011) Reptile Strategy Guide
Reptile is the one of the best rush/zoners in the game. He can play both, and he can play them fine. One thing good about Reptile is how he cancel his forceball into combos and use them for a free juggle, and since he has 2, at dif. speeds, he can use them well in a projectile war. He has one of the slowest dashes in the game, but his Elbow Dash is probably the fastest and best dashes. He is a monster with this attack. If he hits with a forceball from mid screen, he can dash like, twice and get there quick enough to finish the combo.
Another good tool he has is his X-Ray. This can punish practically Any projectile or attack. Its a GREAT tool, and it travels fullscreen. It can be used to end certain combos as well, making it useful to get big damage. Along with his specials comes the Slide. Now, his slide is fast on start-up. It should be used to mix-up your hits from high to low, or to end a combo. The slide isn't as safe on wake-up, but it has a few frames of invincibility. He also has a nice overhead. F+2,2 or 1,2,2,1, Which is a juggle, but doesn't have full juggling capabilities. Another good thing to use with Reptile is the Acid Hand in the corner. The Ex juggles mid screen, but in the corner, the normal can be juggled as well. Very nice properties, can lead to HUGE damage.
Another great tool is his dash. I already stated how it could be used when a forceball is hit to get closer to the opponent and how it is much faster than the dash, but this attack is amazing. It travels far, and its completely safe. The recovery frames for this attack is small and cannot be punished to easily. It also can catch the opponent off guard for that one second they let go of the block button. The Ex version has a couple extra hits after it connects to catch the new players off guard. It can also be ended with a slide to increase the damage to somewhere around 20%. If you are very precise with timing, the dash can be used after his 3,1,2 combo with a quick dash and a njp to give more combo possibility. |
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| Quote: | | [02:08 AM] Caramelz: >= u guys piss me off like a jerkd off dick |
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Muazzam
 The Kool-Aid King

3719 Posts
70 Karma Points
31779 Kombat Koins
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| RE: Kami Character Guides (Submission) |
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| Awesome Reptile Guides, Might get into him after all this time playing. |
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DragonFist
 Emerald Knight

4245 Posts
49 Karma Points
35138 Kombat Koins
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| RE: Kami Character Guides (Submission) |
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 | Helpful Post (+1): Awarded by Shiro |
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Legend:
1=Square/X
2=Triangle/Y
3=X/A
4=O/B
B=Back
F=Forward
Mortal Kombat (2011) Johnny Cage Strategy Guide
Cage is a top tier character, meaning he is probably one of the best in the game to use. Johnny Cage has 2 Overhead pop-ups, but lacks a good low attack. The best low attack he has besides his sweep is the mix-up low. JC's 2,1 combo can be made an overhead or a low attack. 2,1,F+2, Makes it an overhead, 2,1,B+4 Makes it a low attack. The Overhead is a juggle so u can dash and follow it up with a combo. The fastest and best juggle JC has his B+3. That launched them in the air and allows u to dash up for big hits and a strong combo. Another good juggle is the the overhead, F+4, which Can be done the same. However, F+4 is a bit slower and should be used to trick the opponent for Mix-up. He is a juggle-oriented character and adding a Shadow Kick is something important to add damage to the combo.
Johnny Cage is a rushdown character, but he can zone if the time comes. Since he has a High/low fireball, he can keep that against the opponent, and if they try jumping in, he can Just use the high one instead. Also with his Dash Kick, he can knock then away from him. For rush down, he can mix-up high and low to keep the opponent on their toes. He also has a really good reset. The Nut Punch. This should be used to end some juggle combos or to punish an attack. With the nut punch, u can mix up with a throw, a sweep, or the 2,1 chain. The Nut Punch is an attack which should be used maybe once or twice a round unless its in combos. Because after that, its gets predictable and the attack can be punished fairly well.
Another good attack he has is his flip kick. This attack has weird recovery frames, and is kind of difficult to punish with certain characters. Its also smart to use it twice in a row, against certain opponents who cannot punish it well, or just dumb people. Its also good for its purpose, an anti-air. Its average on wake-up, but Cage has a better option. The Shadow Kick. When you are knocked down, use this attack. However, it shouldn't be used EVERYTIME because it will get predictable and the attack can be punished REALLY easily. It also has about 4-6 frames of invincibility on start-up, so it can go through an ice clone or projectile. The Ex Shadow Kick should be used in projectile wars to knock the opponent back, and to increase damage.
Now for his X-Ray. He has one of the best in the games because its a parry. The best option is to get close to the opponent and then just do it. Even if they throw a projectile and ur close enough, it will counter and start the X-Ray. Now, it should be known he can combo out of it. There is a safe route, or a difficult route. The difficult route is to do B+3 into a combo. The safe is 4,4,Flip Kick/(Dash Kick if they are close enough to the ground).
Combos:
B+3, dash, 1,1 dash, 1,1, dash, 1,3, EX Nut punch (Around 35%)
F+4, Dash, B+3, Dash, 2,1,F+2, Shadow Kick (Around 33%)
F+4, Dash, 2, Dash, 4,4, EX Low Fireball, EX Shadow Kick (Around 38%) |
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| Quote: | | [02:08 AM] Caramelz: >= u guys piss me off like a jerkd off dick |
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Muazzam
 The Kool-Aid King

3719 Posts
70 Karma Points
31779 Kombat Koins
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| RE: Kami Character Guides (Submission) |
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LIU KANG STRATEGY GUIDE
back/3,1,2
2,1,3
all you need to know >_> |
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Shiro
 sun on shi

9022 Posts
126 Karma Points
48314 Kombat Koins
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| RE: Kami Character Guides (Submission) |
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^ LOLOLOLOLOL
Best guide ever. |
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Sith Lord
 Darth Raper

2336 Posts
9 Karma Points
3097 Kombat Koins
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| RE: Kami Character Guides (Submission) |
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| lol Kang's mix ups are straight from hell. Whenever I fight him I just block low and stand after the first hit. |
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In our life there's if
In our beliefs there's lie
In our business there's sin
In our bodies there's die
This Was My Life - Megadeth |
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Bovine McKow
 FormerShokan_Prince

852 Posts
8 Karma Points
550 Kombat Koins
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| RE: Kami Character Guides (Submission) |
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| Bovine McKow wrote: | | lol Kang's mix ups are straight from hell. Whenever I fight him I just block low and stand after the first hit. |
LK is a difficult match depending on character, but the best option is to pick a zoning character, cuz the Flying Kick is so freaking bad, but his fireball game is good, however, it can be beat with the right character. |
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| Quote: | | [02:08 AM] Caramelz: >= u guys piss me off like a jerkd off dick |
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Muazzam
 The Kool-Aid King

3719 Posts
70 Karma Points
31779 Kombat Koins
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| RE: Kami Character Guides (Submission) |
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| I promise to have a Rain guide by next friday. |
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Sith Lord
 Darth Raper

2336 Posts
9 Karma Points
3097 Kombat Koins
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| RE: Kami Character Guides (Submission) |
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| Forest Demon wrote: | | I promise to have a Rain guide by next friday. |
I also wish to do one. |
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"I shall show mercy to my enemy.........but i will never ask for it"
Be who you want to be, not what others want you to be ;D
I'm called MeRcy because I'm a nice fucking guy
50% banned! =)
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MeRcy
 help is on the way

2636 Posts
24 Karma Points
9063 Kombat Koins
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| RE: Kami Character Guides (Submission) |
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 | Helpful Post (+1): Awarded by Shiro |
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strategy guide for:
QUAN CHI
BUTTON LAYOUT:
(PS3)
1= square
2= triangle
3= X
4= circle
U= up
D= down
B= back
F= foward
DASH = foward, foward
(X-BOX)
1= X
2= Y
3= A
4= B
U= up
D= down
B= back
F= foward
DASH = foward, foward
Quan Chi is considered lower tier and is a difficult character to use but has great chain combos and a great down hit to overhead pop-up,(b+3,1+2), that can be used to create good combos.
I personally have moved him to my main for I have found the challenge of using him fun. he really has an answer for ever type of move.
he has a nice projectile and has a great teleport. his teleport has a nice fail safe that if a opponent is blocking he can land in front of or behind a player.
not just get blocked and get set up for a juggle move.
his trance is such a great idea to set up combos and is also great for it's range. it takes up half the screen, almost like ermac's force push.
finally we have the boost/healer. only to be used while on other side of opponent or as soon as opponent is knocked down, for it takes
awhile for the animation to charge up. this is Quan Chi's secret weapon. first he has the cheat to heal himself for a short time,
unless he gets hit. then there's the power boost can make his hit equal 2-16% stronger depending on what combo or move u use.
bad thing is it only lasts for one hit or combo string.
SPECIALS:
* ground burst:
(close) d,b,1
(sweep) d,f,1
(jump) d,b,f,1
delivers 7% damage & 10% on EX
9% damage & 13% on EX, on boost (d,b,4)
*NOTE: EX version is unblockable and anti air.
* skull shot: d,f,1
delivers 8% damage & 11% on EX
11% damage & 15% on EX, on boost (d,b,4)
* trance: b,f,3 (this is his most used move for chain combos)
delivers 1% damage same for boost
* overhead stomp: d,b,3
delivers 7% damage & 17% on EX
9% damage & 22% on EX, on boost (d,b,4)
*NOTE: (great for if opponent is blocking)
if u press (f) while falling u will land in the back of opponent.
if u press (b) while falling u will land in the front of opponent.
* boost/healer: d,b,4
*NOTE: either does a power boost or a healer. boost only works for one hit or a chain combo, and adds 2-6% more damage and 11% on x-rays. healer lasts a few seconds or until a player is hit. EX version does both at same time and healer lasts longer.
* X-Ray: R2,L2 (ps3)
(by itself. not used in a combo)
delivers 32% damage
delivers 43% damage on boost
FATALITIES:
* leg smash: f,f,d,d,1
* kneecap & decap: b,f,d,f,4
* stage: b,f,d,2
* babyality: d,u,b,f,block
SIMPLE COMBOS:
* 1,1,2 (great for a jumping starter combo.)
delivers 12% damage
* f+1,2,1+2 (this is your main finisher to any combo. it also is a great first round opener, due to it's moving at the opponent while attacking.)
delivers 15% damage
* b+3,1+2 (the best combo starter due to it's down attack to overhead attack which causes a bounce.)
delivers 9% damage
* b+2,1 (best used for mid combo pop ups)
delivers 9% damage
MAIN COMBOS:
non/x-ray
* 1,1,2, trance(b,f,3), b+2,1,dash,f+1,2,1+2
delivers 29% damage
39% on boost (d,b,4)
* 1,1,2, trance(b,f,3), b+2,1,dash,b+2,1
delivers 26% damage
34% on boost (d,b,4)
* f+1,2, trance(b,f,3), b+2,1,dash,f+1,2,1+2
delivers 24% damage
38% on boost (d,b,4)
* b+3,1+2, trance(b,f,3),
b+2,1,dash,f+1,2,1+2
delivers 30% damage
40% on boost (d,b,4)
* b+2,1, trance(b,f,3), b+2,1,dash, f+1,2,1+2
delivers 31% damage
42% on boost (d,b,4)
* b+2,1, trance(b,f,3), b+3,1+2, f+1,2,1+2
delivers 30% damage
41% on boost (d,b,4)
MAIN COMBOS:
w/x-rays
* 1,1,2, trance(b,f,3), b+2,1,dash,f+1,2,x-ray
delivers 41% damage
52% on boost (d,b,4)
* f+1,2, trance(b,f,3), b+2,1,dash,f+1,2,x-ray
delivers 43% damage
58% on boost (d,b,4)
* b+3,1+2, trance(b,f,3),
b+2,1,dash,f+1,2,x-ray
delivers 44% damage
59% on boost (d,b,4)
* b+2,1, trance(b,f,3), b+3,1+2, f+1,2,x-ray
delivers 45% damage
59% on boost (d,b,4)
*b+2,1,trance(b,f,3),b+2,1, dash,f+1,2,x-ray
delivers 46% damage
62% on boost (d,b,4)
**add jump punch (U+F,1 or U+F,2) to most combo's to add 2-3% more damage** |
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BTK-VENOM
 Wanderer

86 Posts
1 Karma Points
1180 Kombat Koins
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| RE: Kami Character Guides (Submission) |
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Kano
Kano is a keepaway, mixup style character. He can pester you with Knives, and Up-balls.
Kano can also deal some nice damage up close. He can teach people to block low, then use the Overhead attack he has. He also has his X-Ray, which is his best tool. Kano get get your opponent annyoned very quickly, and start to make mistakes trying to come at you.
Whenever in a fire fight, you can use Enhanced Knife toss for damage on a trade. Kano doesnt have a reliable wakeup option without meter sadly, which contradicts trying to get your X-Ray.
Once you have the X-Ray waiting, the game changes. Thry have to respect your Zoning game, or eat a healthy 41%.
Kano, Jax, and Johnny Cage all have an advantage once they sit on a X-Ray, so remember that when you play those three characters.
Combos: 2,1,2,dash,2,1,2, back+1,2, Upball(39%)
Forward+3, 2,dash,2,1,2, Upball(33%)
Back+2,Forward+1, Ball(21%) |
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Thanks to Tundra, who made my sig! |
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Cage Redfield
 Neko of Lastation

11579 Posts
64 Karma Points
14067 Kombat Koins
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| RE: Kami Character Guides (Submission) |
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thanx so much for this i was already good with reptile but this made me better can you do a smoke one |
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| RE: Kami Character Guides (Submission) |
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| I'm sorry I broke a promise but I really just don't like Rain enough to master him. Mai Bad. |
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Sith Lord
 Darth Raper

2336 Posts
9 Karma Points
3097 Kombat Koins
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| RE: Kami Character Guides (Submission) |
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| Someone should make a freddy one when he comes out |
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WE LOVE YOU PAUL (1972-2010)
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Reptile1000
 R.I.P. Paul Gray

689 Posts
-6 Karma Points
1342 Kombat Koins
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| RE: Kami Character Guides (Submission) |
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How do I get better, I try with jade and smoke, and I can't win a single game |
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CoolCarl222
 Peasant

14 Posts
0 Karma Points
185 Kombat Koins
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| RE: Kami Character Guides (Submission) |
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| CoolCarl222 wrote: | | How do I get better, I try with jade and smoke, and I can't win a single game | Quit using Smoke and use someone that's actually good. Sub-Zero, Reptile, and Cyrax for example. |
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Fury Junior
 Undead Warlock

1913 Posts
-3 Karma Points
10318 Kombat Koins
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| RE: Kami Character Guides (Submission) |
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| is smoke really bad? i try reptile, but i only have learned his projectiles, and jade...is alright. |
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CoolCarl222
 Peasant

14 Posts
0 Karma Points
185 Kombat Koins
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