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       Mortal Kombat 1    General Shao

    General Shao

    Contents

    1. Biography
    2. Basic Attacks
    1. No Axe
    1. Aerial Attacks
    1. No Axe
    1. Throws
    2. Breakers
    3. Taunts
    4. Special Moves
    1. No Axe
    1. Fatal Blow
    2. Fatalities
    3. Animality
    4. Ending

    Biography

    “Dominance” — Supreme Commander of Outworld’s Army

    Born into a proud military family, Shao was expected to become a soldier. But he was a sickly child who, though brilliant and eager, had an infirm body.

    Shao’s disability infuriated his father. He dismissed his son’s physicians and designed an extreme program to build his son’s strength and endurance.

    Years of toil molded Shao into a physical colossus and forged within him an iron will. And as his father had promised, Shao became the perfect soldier. His brilliant tactics and relentless effort won Outworld many victories and him much fame.

    Though General Shao is sworn to serve the Empress, his loyalty is to with Outworld. If Sindel’s rule ever endangers Outworld, he will be the first to try to end it.

    Basic Attacks

    Mighty Hook
    FP

    Fury Strikes
    FP, BP

    For The Jugular
    FP

    Axe Splitter
    FP, BP

    Felling Blow
    FP

    Strength Overwhelming
    FP, BP

    Direct Orders
    FP, BP, BP

    Low Blow
    FP

    Long Arm
    BP

    Forward March
    BP, BP

    Glory In Kombat
    BP, BP, BP

    Make WayAdvantage on Hit allows for Jump Attack follow-up
    BP

    Splitting Headache
    BP

    You’re Weak
    BP, FP FK

    Axe-Cuse MeOn Kounter Hit or Punish Hit, can be Jump Cancelled with Up + BL or Up-Forward + BL for 2 bars of Super MeterHas Armour when Jump Cancelled, and pulls in victim while disabling their Kombo Breaker and Kameos
    BP

    Big Leg
    FK

    Beneath Me
    FK

    Divide And Konquer
    FK, FP FK

    Widow Breaker
    FK, BP

    Harmstring
    FK

    You Suck
    BK

    Timbeeeeer!
    BK

    Battering Ram
    BK

    Ankle Slicing
    BK

    No Axe

    Mighty Hook
    FP

    Hammerfist
    FP BP

    Upchuck
    FP

    Barbaric Intent
    BP

    Savage Strikes
    BP, BP

    Run Over
    BP, BP, BK

    Raising Stakes
    BP

    Double Axe Handle
    BP

    Settled DisputeOn Kounter Hit or Punish Hit, can be Jump Cancelled with Up + BL or Up-Forward + BL for 2 bars of Super MeterHas Armour when Jump Cancelled, and pulls in victim while disabling their Kombo Breaker and Kameos
    BP

    Beneath Me
    FK

    Haymaker
    FK, BP

    General Shao’s Kickin’
    BK

    Battering Ram
    BK

    Odd Kick
    BK

    Aerial Attacks

    Strong Axe
    FP

    Bending Slash
    FP, BP

    Clamping Down
    FP, BP, BP

    Superiority Komplex
    BP

    Timber?
    BP, BP

    Kombat Maneuver
    FK / BK

    No Axe

    Strong Arm
    FP

    Bending Slap
    FP, BP

    Superior Komplex
    FP, BP, BP

    Stiffed
    BP

    Kombat Technique
    BP, BP

    Throws

    ShovePerformed when Kameo is unavailable—See Kameo Moves for Toward Throw featuring Kameo
    TH / FP FK

    Might Makes Right
    TH / FP FK

    Breakers

    Kombo BreakerRequires 3 bars of Super MeterKameo must be available
    BL

    Taunts

    Taunt
    , , ,

    Special Moves

    Dark EnergyStrengthens Axe moves for a duration
    , , FP

    Enhanced Dark EnergyRequires 1 bar of Super MeterStrengthens Axe moves for a duration
    , , FP BL

    Devastator
    , , FK

    Enhanced DevastatorRequires 1 bar of Super MeterHas Armour—Cancellable on Hit into Power Strike if Armour wasn’t broken—Unbreakable in a Kombo
    , , FK BL

    Death Quake
    , , BK

    Enhanced Death QuakeRequires 1 bar of Super Meter
    , , BK BL

    Power StrikeChanges Moveset to No Axe
    , , BK

    Axe RecallOnly usable when General Shao is in No Axe
    , , BK

    Enhanced Power StrikeRequires 1 bar of Super MeterChanges Moveset to No Axe
    , , BK BL

    Axe Recall
    , , BK

    No Axe

    Smoldering WrathExtends duration before the weapon returns automatically
    , , FP

    Enhanced Smoldering WrathRequires 1 bar of Super MeterExtends duration before the weapon returns automatically—Can be cancelled into Basic Attacks
    , , FP BL

    Treechopper
    , , FP

    Enhanced TreechopperRequires 1 bar of Super MeterMust be near Axe—Has Armour
    , , FP BL

    Reverse TreechopperMust be near Axe
    , , BP

    Reverse X2 TreechopperSwaps sides
    (Hold )

    Enhanced Reverse TreechopperRequires 1 bar of Super MeterMust be near Axe—Has Armour—Unbreakable in a Kombo
    , , BP BL

    Enhanced Reverse X2 TreechopperSwaps sides
    (Hold )

    Klassic Kahn
    , , FK

    Enhanced Klassic KahnRequires 1 bar of Super MeterHas Armour
    , , FK BL

    Axe Quake
    , , BK

    Enhanced Axe QuakeRequires 1 bar of Super Meter
    , , BK BL

    Axe Recall
    , , BK

    Fatal Blow

    War GodMust be at 30% health or less—Kameo must be available
    FS BL

    Fatalities

    Spin Cycle
    , , , FP

    Axe-ident
    , , , FP

    Halloween FinisherRequires the Seasonal Finishers bundle
    (Hold BL) ,

    Thanksgiving FinisherRequires the Seasonal Finishers bundle
    (Hold BL) ,

    Winter FinisherRequires the Seasonal Finishers bundle
    (Hold BL) ,

    Animality

    BearBear Necessities
    , , , BK

    Ending

    YouTube player

    The battle had been lost, but the war isn’t over. I won’t stop fighting until I take Outworld’s throne. That they thought Lei Chin prison would hold me is laughable.

    Once free, I began planning my next campaign. I would need an unstoppable army to overthrow Mileena. Unfortunately, most of my former soldiers lacked the courage to rally to my standard. Rebuilding my army would require finding new recruits. And that task is…proving easier than expected.

    Outworld’s “Golden Age” has left more than a few behind. Without hope, without power, they eagerly heed my call to tear down Mileena’s government.

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