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       Mortal Kombat 11

    Mortal Kombat 11

    This section is currently under construction.

    Announced at The Game Awards in 2018, Mortal Kombat 11 took the series’ realism and gore to all-new heights.

    Building on the success of its predecessor, Mortal Kombat 11 introduced vastly improved graphics through a heavily updated Unreal Engine 3, employing facial scanning to give kombatants a level of never-before-seen detail. X-ray moves made famous in Mortal Kombat (2011) and Mortal Kombat X were removed in favour of Fatal Blows. Other new mechanics include the replacing of the Breaker system with a new Breakaway move, as well as Krushing Blows which deal devastating and visually satisfying extra damage when executed under the right conditions.

    In 2020 NetherRealm Studios released an expansion for the game titled Mortal Kombat 11: Aftermath, adding new kombatants, arenas, Stage Fatalities and Friendships. It was also the first time in the series’ history that a story mode had been expanded upon.

    Contents

    1. Details
    2. Kombatants
    3. Story
    4. Arenas
    5. The Krypt

    Details

    • Developer: NetherRealm Studios
    • Publisher: Warner Bros. Interactive Entertainment
    • Director: Ed Boon
    • Designer: John Edwards
    • Artist: Steve Beran
    • Composers: Dan Forden, Rich Carle, Wilbert Roget II
    • Release date: 23 April 2019

    Kombatants

    MOVELIST NOTATIONS
    
    FP Front Punch
    BP Back Punch
    FK Front Kick
    BK Back Kick
    BL Block
    FS Flip Stance
    IN Interact
    TH Throw
    / Or
    … Pause
    SYMBOLS
    Perform during previously listed move
    Hover over/tap to display Offensive and/or Defensive Meter requirements
    Hover over/tap to display Krushing Blow requirements
    Hover over/tap to display ability that must be equipped
    Hover over/tap to display in-game notes and/or requirements
    GENERAL TIPS
    Breakaways require 2 bars of Defensive Meter and can be performed by pressing BL.
    Krushing Blows are powerful enhanced attacks that deal extra damage, and can be performed when certain conditions are met.
    Fatal Blows can only be performed if you have 30% health or less.
    Most Enhanced Special Moves require one bar of Offensive Meter, unless otherwise specified.
    Friendships and Stage Fatalities were added via a free update alongside the Aftermath expansion.
    A Stage Fatality can only be performed in the Dead Pool, Shaolin Trap Dungeon and Tournament arenas.
    FINISHING MOVE DISTANCES
    Close Right next to opponent.
    Mid About half a screen away from opponent.
    Far About a full screen away from opponent.
    Anywhere Distance from opponent is irrelevant.

    Baraka

    Cassie Cage

    Cetrion

    D’Vorah

    Erron Black

    Frost

    Fujin
    Aftermath

    Geras

    Jacqui Briggs

    Jade

    Jax Briggs

    Johnny Cage

    The Joker
    Kombat Pack 1

    Kabal

    Kano

    Kitana

    Kollector

    Kotal Kahn

    Kung Lao

    Liu Kang

    Mileena
    Kombat Pack 2

    Nightwolf
    Kombat Pack 1

    Noob Saibot

    Raiden

    Rain
    Kombat Pack 2

    Rambo
    Kombat Pack 2

    RoboCop
    Aftermath

    Scorpion

    Shang Tsung
    Kombat Pack 1

    Shao Kahn

    Sheeva
    Aftermath

    Sindel
    Kombat Pack 1

    Skarlet

    Sonya

    Spawn
    Kombat Pack 1

    Sub-Zero

    The Terminator
    Kombat Pack 1

    Baraka
    Cassie Cage
    Cetrion
    D’Vorah
    Erron Black
    Frost
    Fujin
    Aftermath
    Geras
    Jacqui Briggs
    Jade
    Jax Briggs
    Johnny Cage
    The Joker
    Kombat Pack 1
    Kabal
    Kano
    Kitana
    Kollector
    Kotal Kahn
    Kung Lao
    Liu Kang
    Mileena
    Kombat Pack 2
    Nightwolf
    Kombat Pack 1
    Noob Saibot
    Raiden
    Rain
    Kombat Pack 2
    Rambo
    Kombat Pack 2
    RoboCop
    Aftermath
    Scorpion
    Shang Tsung
    Kombat Pack 1
    Shao Kahn
    Sheeva
    Aftermath
    Sindel
    Kombat Pack 1
    Skarlet
    Sonya
    Spawn
    Kombat Pack 1
    Sub-Zero
    The Terminator
    Kombat Pack 1

    Story

    Following the defeat of Shinnok at the hands of Dark Raiden, the Thunder God seeks out to protect Earthrealm by any means necessary. This act prompts Kronika, the Keeper of Time and Shinnok’s mother, to step in and rewrite history with the aim of eradicating Raiden from existence and restoring balance to the timeline.

    Driven by her own twisted notions and insatiable desire to control time, Kronika launches her assault on the forces of good backed by her minions made up of demons from the Netherrealm, revenant warriors and an army of cyber Lin Kuei warriors.

    Will the forces of good prevail? Or will Kronika and her sadistic minions bend time to their will and destroy all of reality as we know it?

    Arenas

    Black Dragon Fight Club
    Black Market Alley
    Cyber Lin Kuei Assembly
    Dead Pool
    Aftermath
    Goro’s Lair
    Kharon’s Ship
    Koliseum Beast Pen
    Kotal’s Koliseum
    Kronika’s Hourglass (Chaotian Age)
    Kronika’s Hourglass (Prehistoric Age)
    Kronika’s Hourglass
    Kronika’s Keep
    Aftermath
    Lost Hive of the Kytinn
    Retrocade
    Aftermath
    Sea of Blood
    Shang Tsung’s Island Ruins
    Shaolin Trap Dungeon
    Shinnok’s Bone Temple
    Shirai Ryu Fire Garden
    Soul Chamber
    Aftermath
    Special Forces Desert Command
    Tank Garage Bunker
    Tarkatan War Kamp
    Tournament
    Wu Shi Dragon Grotto

    The Krypt

    Koming soon.

    Podcast
    Podcast
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