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    KamidoguKamidogu
       Mortal Kombat 11    Nightwolf

    Nightwolf

    Contents

    1. Biography
    2. Basic Attacks
    3. Jumping Attacks
    4. Hop Attacks
    5. Getup Attacks
    6. Flawless Block Attacks
    7. Throws
    8. Roll Escapes
    9. Air Escape
    10. Kombo Attacks
    11. Special Moves
    12. Fatal Blow
    13. Friendship
    14. Fatalities
    15. Ending

    Biography

    Restoration

    Every generation, the Great Spirit chooses a worthy warrior to become Nightwolf: the Matoka’s champion and protector. Grey Cloud proved worthy when he laid down his life to prevent the Black Dragon from plundering what remained of his tribe’s sacred artifacts. As Nightwolf, Grey Cloud possesses extraordinary magic granted by the Great Spirit. He uses it not only to fight for the Matoka’s future, but also to defend all of Earthrealm.

    Basic Attacks

    Rabbit Punch
    FP

    Waxing Crescent
    FP

    Thresher
    FP

    Low StabCannot be cancelled into Special Moves if Flawless Blocked
    FP

    Stone Crusher
    BP

    Soaring Winds
    BP

    Enemy Harvest
    BP

    Rising BladesTriggers if this Attack Kounters or Punishes a High Attack
    BP

    Rising Ancestral StrikeRequires Moonfall—Conflicts with Lunar Orbit and Rising TomahawkTriggers if this Attack Kounters or Punishes a High AttackCan only be performed during Moonfall, Close Moonfall or Far Moonfall
    BP

    Heartbreaker
    FK

    Return To Dust
    FK

    Uncertain GroundCannot be cancelled into Special Moves if Flawless Blocked
    FK

    Lunar Roundhouse
    BK

    Churning Earth
    BK

    Hobbling KickCannot be cancelled into Special Moves if Flawless Blocked
    BK

    Jumping Attacks

    Eagle Rake
    FP

    New Moon
    BP

    Dropkick
    FK / BK

    Hop Attacks

    Howling Blade
    , FP / , BP

    Hawk Talon
    , FK / , BK

    Getup Attacks

    Moon RiseRequires 1 bar of both Defensive and Offensive MeterCan only be performed after being Knocked Down
    BP

    Eviction KickRequires 1 bar of both Defensive and Offensive MeterCan only be performed after being Knocked Down
    FK

    Flawless Block Attacks

    Moon RiseRequires 1 bar of both Defensive and Offensive MeterCan only be performed after connecting a Flawless Block
    BP

    Eviction KickRequires 1 bar of both Defensive and Offensive MeterCan only be performed after connecting a Flawless Block
    FK

    Throws

    Toward ThrowTriggers if opponent failed Throw Escape during the previous Throw
    TH / FP FK

    Back ThrowTriggers if opponent failed Throw Escape during the previous Throw
    TH / FP FK

    Roll Escapes

    Forward Getup RollRequires 1 bar of Defensive Meter
    FS

    Backward Getup RollRequires 1 bar of Defensive Meter
    FS

    Air Escape

    BreakawayRequires 2 bars of Defensive Meter
    BL

    Kombo Attacks

    Twin Hares
    FP, FP

    Axe Blast
    FP, FP, FP

    Blade And Edge
    FP, FP, BP

    Natural Delay
    FP, FK

    Ancestral Rites
    FP, FK, BP

    Tomahawk Smash
    FP, BP

    Deadly Dance
    FP, BP, FP, BP

    Ambush Punch
    BP, BP

    Lie In Wait
    BP, BP, BP

    HelmsplitterRequires Grappling Stalker—Modifies Kombo AttacksTriggers if this Kombo Attack is a Kounter or Punish
    BP, BP, FP FK

    Boar’s TusksCannot be used if Enemy Harvest is Flawless Blocked
    BP, FP

    Violent DivideCannot be used if Enemy Harvest is Flawless Blocked
    BP, FP, BP, FP

    Bull And BearCannot be used if Enemy Harvest is Flawless Blocked
    BP, FP, BK

    Howling Wolf
    FK, FP

    Deadly TalonTriggers if only the Final Hit connects
    FK, FP, BP

    Falcon Swap
    FK, BK

    Wing Clipper
    FK, BK, BK

    Razor’s EdgeRequires Grappling Stalker—Modifies Kombo Attacks
    FK, BK, FP FK

    Special Moves

    Spirit Arrow
    , FP

    Delay
    (Hold FP)

    CancelRequires 1 bar of Defensive Meter
    ,

    AmplifyRequires 1 bar of Offensive Meter
    IN

    Lightning ArrowRequires Lightning Arrow—Replaces Spirit Arrow
    , FP

    Delay
    (Hold FP)

    CancelRequires 1 bar of Defensive Meter
    ,

    Reflector
    , FP

    Extend
    (Hold FP)

    AmplifyRequires 1 bar of Offensive MeterRequires Moonlight Reflector—Modifies Reflector
    IN

    Spirit Of KomoRequires Spirit Of KomoTemporarily reduces Damage Taken
    , BP

    AmplifyRequires 1 bar of Offensive Meter
    IN

    Lunar OrbitRequires Lunar Orbit—Conflicts with Rising Tomahawk and Moonfall
    , BP

    Close Lunar OrbitRequires Lunar Orbit—Conflicts with Rising Tomahawk and Moonfall
    , BP,

    Far Lunar OrbitRequires Lunar Orbit—Conflicts with Rising Tomahawk and Moonfall
    , BP,

    MoonfallRequires Moonfall—Conflicts with Lunar Orbit and Rising Tomahawk
    , BP

    Recall Axe
    BP

    Quick Recall Axe
    , BP

    Close MoonfallRequires Moonfall—Conflicts with Lunar Orbit and Rising Tomahawk
    , BP,

    Recall Axe
    BP

    Quick Recall Axe
    , BP

    Far MoonfallRequires Moonfall—Conflicts with Lunar Orbit and Rising Tomahawk
    , BP,

    Recall Axe
    BP

    Quick Recall Axe
    , BP

    Rising TomahawkRequires Rising Tomahawk—Conflicts with Lunar Orbit and Moonfall
    , FK

    AmplifyRequires 1 bar of Offensive Meter
    IN

    Spirit Of KibaRequires Spirit Of KibaTemporarily increases Damage Dealt
    , FK

    AmplifyRequires 1 bar of Offensive Meter
    IN

    Ancestral LightRequires Ancestral Light
    , FK

    AmplifyRequires 1 bar of Offensive Meter
    IN

    Tomahawk SwingRequires Tomahawk SwingTriggers if this Attack is a Reversal Punish or Breaks Armour
    , , FK

    AmplifyRequires 1 bar of Offensive Meter
    IN

    Rhino Charge
    , BK

    AmplifyRequires 1 bar of Offensive MeterTriggers when only the Amplified version hits a Grounded opponentCan be Amplified before or after hitting the opponent
    IN

    Spirit TracksRequires Spirit Tracks—Replaces Rhino Charge
    , BK

    AmplifyRequires 1 bar of Offensive MeterRequires Ancestral Hunter—Modifies Spirit Tracks—Must also have Spirit Tracks equipped
    IN

    Hana’s WrathRequires Hana’s Wrath—Conflicts with Spirit Of HanaTemporarily disables Amplifies on Hit
    , BK

    Spirit Of HanaRequires Spirit Of Hana—Conflicts with Hana’s WrathModifies Rhino Charge
    , BK

    Fatal Blow

    Spirit HunterMust be at 30% health or less
    FS BL

    Friendship

    Matokan Sideshow
    , , , , FP

    Fatalities

    Komo-tose
    , , , , BK

    War Ritual
    , , , , BP

    Stage Fatality
    , , , FP

    Ending

    YouTube player

    Before I was Nightwolf, I was a fool named Grey Cloud. Born into poverty, I resented my ancestors for giving up our future to colonizers… Kano offered a way out, promising riches if I stole my tribe’s most sacred relics. I was sorely tempted, but then I realized that by saving myself, I’d be surrendering the last of my people’s dignity. For the first time, I defended the Matoka’s pride. Kano was unimpressed. But as I lay dying, the Great Spirit came to me. By rejecting Kano, I had proven worthy of an ancient honor. The mantle of Nightwolf…legendary defender of the Matoka.

    Now, as I inherit Kronika’s mantle, the way before me is split. The Keeper of Time cannot also be my tribe’s defender. Which path do I choose? Even here, at time’s beginning, the Great Spirit’s wisdom guides me. She calls me to restore history. The Matoka, I must leave to another.

    To the next Nightwolf. Like all our sacred relics, the Nightwolf mantle belongs to the tribe. Any Matokan can prove worthy of its power. I enjoy imagining who will defend us next.

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