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    KamidoguKamidogu
       Mortal Kombat 11    RoboCop

    RoboCop

    Contents

    1. Biography
    2. Basic Attacks
    3. Jumping Attacks
    4. Hop Attacks
    5. Getup Attacks
    6. Flawless Block Attacks
    7. Throws
    8. Roll Escapes
    9. Air Escape
    10. Kombo Attacks
    11. Special Moves
    12. Fatal Blow
    13. Friendship
    14. Fatalities
    15. Ending

    Biography

    Justice

    Alex Murphy was a dutiful police officer who was brutally executed by a local gang. Brought back to life through OCP technology, Murphy was transformed into RoboCop, a highly advanced cybernetic police officer designed to uphold the law and protect the innocent. Now entering the Mortal Kombat universe, RoboCop has received a few upgrades and is ready to serve the public by apprehending any Kombatants that stand in his way.

    Basic Attacks

    Straight Steel
    FP

    Spike Swivel
    FP

    Knee KapperCannot be cancelled into Special Moves if Flawless Blocked
    FP

    Heavy Hand
    BP

    Strong Armed
    BP

    Gut Buster
    BP

    Rising SpikeTriggers if this Attack Kounters or Punishes a High Attack
    BP

    Koncealed Weapon
    FK

    Low Stab
    FK

    Bending Steel
    FK

    Ankle BreakerCannot be cancelled into Special Moves if Flawless Blocked
    FK

    Heavy Heel
    BK

    Spray And Pray
    BK

    Kriminal Kick
    BK

    Quick SprayCannot be cancelled into Special Moves if Flawless Blocked
    BK

    Jumping Attacks

    Riveting Blow
    FP

    Heavy Swipe
    BP

    Spike Drop
    FK / BK

    Hop Attacks

    Cyborg Chop
    , FP / , BP

    Cyber Knee
    , FK / , BK

    Getup Attacks

    Omni StrikeRequires 1 bar of both Defensive and Offensive MeterCan only be performed after being Knocked Down
    BP

    Lethal StabRequires 1 bar of both Defensive and Offensive MeterCan only be performed after being Knocked Down
    FK

    Flawless Block Attacks

    Omni StrikeRequires 1 bar of both Defensive and Offensive MeterCan only be performed after connecting a Flawless Block
    BP

    Lethal StabRequires 1 bar of both Defensive and Offensive MeterCan only be performed after connecting a Flawless Block
    FK

    Throws

    Toward ThrowTriggers if opponent failed Throw Escape during the previous Throw
    TH / FP FK

    Back ThrowTriggers if opponent failed Throw Escape during the previous Throw
    TH / FP FK

    Roll Escapes

    Forward Getup RollRequires 1 bar of Defensive Meter
    FS

    Backward Getup RollRequires 1 bar of Defensive Meter
    FS

    Air Escape

    BreakawayRequires 2 bars of Defensive Meter
    BL

    Kombo Attacks

    Officer Murphy’s Law
    FP, BP

    Don’t Move Creep
    FP, BP, FP

    Crime Prevention Unit 001
    FP, BP, FK

    Heavy Hand Of The Law
    FP, BP

    Close Heavy Hand Of The Law
    FP, BP,

    Far Heavy Hand Of The Law
    FP, BP,

    Stay Out Of Trouble
    BP, BP

    Waste Makes Haste
    BP, BP, FK

    Locked Down
    BP, FP

    I’d Buy That For A Dollar!Triggers if this Kombo Attack is a Kounter or Punish
    BP, FP, BP

    I’ll Call You An Ambulance
    FK, BP

    Serve The Public Trust
    FK, BP

    Protect The Innocent
    FK, BP, BP

    Uphold The Law
    FK, BP, BP, FP, FP, FP

    Directive Klassified
    BK, BP

    Special Moves

    Straight Auto-9
    , FP

    AmplifyRequires 1 bar of Offensive Meter
    IN

    High Auto-9
    , FP

    AmplifyRequires 1 bar of Offensive Meter
    IN

    Low Auto-9Requires Low Auto-9—Replaces Straight Auto-9—Conflicts with Active Patrol and Reactive PatrolTriggers if this Attack is a Kounter or Punish while Ducking under a High Projectile
    , FP

    AmplifyRequires 1 bar of Offensive Meter
    IN

    Active PatrolRequires Active & Reactive Patrol—Replaces Straight Auto-9—Conflicts with Low Auto-9 and Trick Shot
    , FP

    Delay
    (Hold FP)

    CancelRequires 1 bar of Defensive Meter
    IN

    Reactive PatrolRequires Active & Reactive Patrol—Replaces Straight Auto-9—Conflicts with Low Auto-9 and Trick Shot
    , FP

    Delay
    (Hold FP)

    CancelRequires 1 bar of Defensive Meter
    IN

    Trick ShotRequires Trick Shot—Replaces High Auto-9—Conflicts with Active Patrol and Reactive Patrol
    , FP

    Close Trick ShotRequires Trick Shot—Replaces High Auto-9—Conflicts with Active Patrol and Reactive Patrol
    , FP,

    Far Trick ShotRequires Trick Shot—Replaces High Auto-9—Conflicts with Active Patrol and Reactive Patrol
    , FP,

    Cobra Assault CannonTriggers if this move Kounters or Punishes a very close opponent
    , FP

    AmplifyRequires 1 bar of Offensive Meter
    IN

    Arm Crowd Control CannonRequires Arm Crowd Control Cannon—Replaces Cobra Assault Cannon
    , BP

    AmplifyRequires 1 bar of Offensive Meter
    IN

    Delay
    (Hold BP)

    Riot Shield
    , BP

    Delay
    (Hold BP)

    AmplifyRequires 1 bar of Offensive MeterTriggers after Parrying a Getup Attack or Flawless Block Attack
    IN

    Terminal StripRequires Terminal Strip—Replaces Riot ShieldTriggers if this Attack is a Kounter or Punish to a Roll Escape
    , , , BP

    AmplifyRequires 1 bar of Offensive Meter
    IN

    Delay
    (Hold BP)

    Away AmplifyRequires 1 bar of Offensive Meter
    IN, (Hold )

    FlamethrowerRequires Flamethrower
    , FK

    AmplifyRequires 1 bar of Offensive Meter
    IN

    (Air) OCP ChargeRequires (Air) OCP ChargeTriggers if this move Kounters or Punishes a grounded opponent from Maximum Range or Breaks Armour
    , FK

    Electric ShieldRequires 1 bar of both Offensive and Defensive MeterRequires Electric Shield
    , FK

    Shoulder Crowd Control Cannon
    , BK

    AmplifyRequires 1 bar of Offensive Meter
    IN

    Alternate AmplifyRequires 1 bar of Offensive MeterRequires Upgraded—Modifies Amplified Shoulder Crowd Control Cannon—Conflicts with Cheval Trap
    IN

    Close Shoulder Crowd Control Cannon
    , BK,

    AmplifyRequires 1 bar of Offensive Meter
    IN

    Alternate AmplifyRequires 1 bar of Offensive MeterRequires Upgraded—Modifies Amplified Shoulder Crowd Control Cannon—Conflicts with Cheval Trap
    IN

    Far Shoulder Crowd Control Cannon
    , BK,

    AmplifyRequires 1 bar of Offensive Meter
    IN

    Alternate AmplifyRequires 1 bar of Offensive MeterRequires Upgraded—Modifies Amplified Shoulder Crowd Control Cannon—Conflicts with Cheval Trap
    IN

    Very Far Shoulder Crowd Control Cannon
    , BK,

    Cheval TrapRequires Cheval Trap—Replaces Shoulder Crowd Control Cannon—Conflicts with UpgradedStanding on trap disables Dashing
    , BK

    AmplifyRequires 1 bar of Offensive Meter
    IN

    Close Cheval TrapRequires Cheval Trap—Replaces Shoulder Crowd Control Cannon—Conflicts with UpgradedStanding on trap disables Dashing
    , BK,

    AmplifyRequires 1 bar of Offensive Meter
    IN

    Far Cheval TrapRequires Cheval Trap—Replaces Shoulder Crowd Control Cannon—Conflicts with UpgradedStanding on trap disables Dashing
    , BK,

    AmplifyRequires 1 bar of Offensive Meter
    IN

    Very Far Cheval TrapRequires Cheval Trap—Replaces Shoulder Crowd Control Cannon—Conflicts with UpgradedStanding on trap disables Dashing
    , BK,

    Fatal Blow

    ED-209Must be at 30% health or less
    FS BL

    Friendship

    Breakin’ It Down
    , , , , BK

    Fatalities

    Dead Or Alive
    , , , , BP

    Thank You For Your Cooperation
    , , , FP

    Stage Fatality
    , , , FP

    Ending

    YouTube player

    OCP built me to serve the public trust, protect the innocent, and uphold the law. So when I found Kano dealing arms to Old Detroit’s gangs, I had one duty: apprehend him. I never thought the chase would take me to a different universe, let alone end in a fight with Kano’s protector, Kronika.

    And when Kronika went down, something unexpected happened. Her power washed over me, sweeping away the limits my designers had put on my programming. For the first time, I saw the depth of OCP’s corruption. It wasn’t just a couple of greedy executives…it was the whole damned company. OCP is making a killing playing both sides, selling to cops and criminals.

    When I get home, I am bringing them to justice. It will not be fast or easy. OCP has too much cash, and too much firepower, for me to clean things up alone. It is a good thing this’ll be an “inter-agency” effort. Welcome to the future of law enforcement.

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