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    KamidoguKamidogu
       Mortal Kombat 1    Kenshi

    Kenshi

    Contents

    1. Biography
    2. Basic Attacks
    1. Sento Stance
    1. Aerial Attacks
    1. Sento Aerial Attacks
    1. Throws
    2. Breakers
    3. Taunts
    4. Special Moves
    1. Sento Stance
    1. Fatal Blow
    2. Fatalities
    3. Animality
    4. Ending

    Biography

    “Revival” — Restorer of His Family’s Name

    Once one of ancient Japan’s most honored families, the Takahashis were decimated in battle. They lost everything, including the emblem of their power: the revered sword, Sento. Those who survived joined the Bakuto, a predecessor of the Yakuza, for its protection.

    Five centuries later, Kenshi is raised on the stories of his ancient family’s exploits. Detesting his corrupt Yakuza life, he pines to free the Takahashis from the Yakuza’s grasp and restore their name.

    But for his family to follow him, Kenshi must first fight to prove that he can lead. His first battle is to find and retrieve Sento.

    Basic Attacks

    Sheath Slap
    FP

    See No Evil
    FP, BK

    Blind Sided
    FP, BK, FP

    Belly Buster
    FP

    Silent Palm
    BP

    Gut Check
    BP, FP

    Tamahag-PainMid during upward slice, Overhead during downward slice
    BP, FP, BP

    Spirit Strike
    BP

    Silencing Souls
    BP, BP

    Dark Ritual
    BP

    Slice N’ Dice
    BP, BP

    Pinned
    BP, BP, BP

    Spirit Away
    BP, BP, BP

    Deep Stab
    BP, BP, BP

    Rising FistOn Kounter Hit or Punish Hit, can be Jump Cancelled with Up + BL or Up-Forward + BL for 2 bars of Super MeterHas Armour when Jump Cancelled, and pulls in victim while disabling their Kombo Breaker and Kameos
    BP

    High Kick
    FK

    Sneaky Sneaker
    FK

    Face Breaker
    BK

    Heighten Senses
    BK, BK

    Achilles Cutter
    BK

    Sweeping Heel
    BK

    Sento Stance

    Disable Spirit Action (While Held)
    (Hold KM)

    Brutal Bow
    FP

    Off Balance
    FP, BP

    Blind Justice
    FP, BP, BP

    Five Rings Slash
    FP

    Transcending Cut
    FP, BP

    Ran Through
    + FP

    Grey Glint
    + FP, FP

    Waterfall Cutter
    + FP, FP, BP

    Breaking Backhand
    + FP

    Quick Laceration
    BP

    Don’t Blink
    BP, FP

    Impaler
    BP

    Upper Slice
    BP

    Fading Light
    BP, BP

    Lost Way
    BP, BP, FP

    Rising BladeOn Kounter Hit or Punish Hit, can be Jump Cancelled with Up + BL or Up-Forward + BL for 2 bars of Super MeterHas Armour when Jump Cancelled, and pulls in victim while disabling their Kombo Breaker and Kameos
    BP

    Hammering Heel
    FK

    Tibia Tapper
    FK

    Bad Feeling
    FK, BP

    Gutted
    FK

    Chest Cracker
    BK

    Down The Middle
    BK, BP

    Get Back
    BK, BP, FP

    Cut Down
    BK

    Double Tab
    BK

    Painful Poke
    BK

    Aerial Attacks

    Quick Swipe
    FP

    Bleeding
    FP, BP

    Spirit Spike
    FP, BP, BP

    Hilting Flower
    BP

    Blooming Blade
    BP, BP

    Booted
    BP, BP, BK

    Flying Boot
    FK / BK

    Sento Aerial Attacks

    Quick Slice
    FP

    Losing Blood
    FP, FP

    Deep Cuts
    FP, FP, BP

    Upper Gash
    BP

    Treated
    BP, FK

    Falling Apart
    BP, FK, BK

    Foot Frenzy
    FK / BK

    Throws

    ShovePerformed when Kameo is unavailable—See Kameo Moves for Toward Throw featuring Kameo
    TH / FP FK

    Deep Tissue
    TH / FP FK

    Breakers

    Kombo BreakerRequires 3 bars of Super MeterKameo must be available
    BL

    Taunts

    Taunt
    , , ,

    Special Moves

    Ancestral GuardDestroys opponent’s projectiles
    , , FP

    ExtendDestroys opponent’s projectiles
    (Hold FP)

    Cancel
    FS

    Soul Charge
    , , BP

    Enhanced Soul ChargeRequires 1 bar of Super MeterHas Armour—Unbreakable in a Kombo
    , , BP BL

    Demon Drop
    , , BP

    Enhanced Demon DropRequires 1 bar of Super Meter
    , , BP BL

    Close Demon Drop
    , , BP,

    Close Enhanced Demon DropRequires 1 bar of Super Meter
    , , BP BL,

    Far Demon Drop
    , , BP,

    Far Enhanced Demon DropRequires 1 bar of Super Meter
    , , BP BL,

    Rising Karma
    , , FK

    Enhanced Rising KarmaRequires 1 bar of Super MeterCancellable on Hit into Jump
    , , FK BL

    Force Push
    , , BK

    Charge
    (Hold BK)

    Enhanced Force PushRequires 1 bar of Super MeterUnbreakable in a Kombo
    , , BK BL

    ChargeUnbreakable in a Kombo
    (Hold BK)

    Sento Stance

    Summon AncestorKenshi enters Sento Stance—Disables Kenshi’s Kameo for a duration
    , , FP

    Spirit BopCan also be performed by releasing FP
    FP

    Double DoseCan also be performed by releasing BP
    BP

    Lunging SoulCan also be performed by releasing FK
    FK

    Pekara PunishCan also be performed by releasing BK
    BK

    Banish AncestorEnds Sento Stance
    , , FP

    Spiritual Alignment
    , , BP

    Enhanced Spiritual AlignmentRequires 1 bar of Super MeterRefreshes Kenshi’s Spirit Timer
    , , BP BL

    Soaring Sento
    , , FK

    Enhanced Soaring SentoRequires 1 bar of Super Meter
    , , FK BL

    Soul ExitEnds Sento Stance—Hold Down to remain in Sento Stance when whiffed or Blocked
    , , BK

    Enhanced Soul ExitRequires 1 bar of Super MeterHas Armour—Ends Sento Stance—Hold Down to remain in Sento Stance when whiffed or Blocked
    , , BK BL

    TeamworkCan only be performed if Kenshi’s Spirit is available
    , , BK

    Ancestral AssistRequires 1 bar of Super MeterCan only be performed if Kenshi’s Spirit is available—Unbreakable in a Kombo
    , , BK BL

    Fatal Blow

    Two Heavens AssaultMust be at 30% health or less—Kameo must be available
    FS BL

    Fatalities

    Blended
    , , BP

    Gyro-Nope
    , , , FP

    Halloween FinisherRequires the Seasonal Finishers bundle
    (Hold BL) ,

    Thanksgiving FinisherRequires the Seasonal Finishers bundle
    (Hold BL) ,

    Winter FinisherRequires the Seasonal Finishers bundle
    (Hold BL) ,

    Animality

    WolvesWolf It Down
    , , , FP

    Ending

    YouTube player

    I wasn’t looking for allies against the Yakuza, but I found one in Special Agent Jackson Briggs. He’s heard gangsters plotting to kill me on a wiretap and came calling, hoping I’d be his informant.

    We planned to part ways when we got the job done. But then Shang Tsung showed up to steal Sento. Needless to say, Jackson had questions. It blew his mind to hear that the stories in Johnny’s movies were real.

    Once the shock wore off, Jackson quickly sized up the threats Earthrealm faced. To deal with them, he got his bosses at the FBI to form the Outworld Investigation Agency. When he asked me to sign on, I hesitated. After all, me? A government agent? But it’s an important job. And, more importantly to me, an honest living.

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